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Bachelor of Computer Science (Graphics and Multimedia Software)
Course Outlines

Year 1
Programming Technique I, Digital Logic, Technology & Information System, Mathematics for Computer Graphics, Hubungan Ethnik, English for Academic, Communications, Programming Technique II, Computer Organization & Architecture, Network Communication, Human Computer Interaction, Database, Tamadun Islam & Tamadun Asia (TITAS), Co-Curriculum.

Year 2
Data Structure & Algorithm, Operating System, Artificial Intelligence, Fundamental of Computer Graphics, Object Oriented Programming, Islam & Current Issues, Software Engineering, Modeling & Simulation, Geometric Modeling , Multimedia Web Programming , Advanced English for Academic Communications, Elective UHS, Co-Curriculum.

Short Term (May Semester): Application Development.

Year 3
Theory of Computer Science, Interactive Computer Graphics, Fundamental of Image Processing, Elective Subject, Project I, Elective English, Elective Foreign Language, Information Technology Entrepreneurship, Multimedia Networking, Computer Games, Multimedia Data Processing ,  Project II.

Year 4 (6 months)
Industrial Training, Industrial Training Report.

Electives
Interactive Multimedia Development, Data Visualization, Advance Computer Graphics, Interactive Computer Graphics, Computer Graphics Information Systems, Intelligent Multimedia Processing.


In This Section
- Overview
- Course Duration
- Career Prospects
- Learning Outcomes
- Entry Requirement
- Course Outlines
See Also
Bachelor of Computer Science:
- Database Systems
- Computer Networks and Security
- Software Engineering
- Industrial Computing
- Graphics and Multimedia Software
- BioInformatics
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